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wammie
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Post subject: Re: Hack Factory Facility Updates and Questions Posted: Tue Jul 19, 2011 10:34 am |
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Joined: Sat Mar 14, 2009 4:14 pm Posts: 1439 Location: Minneapolis, Minnesota
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Happyk
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Post subject: Re: Hack Factory Facility Updates and Questions Posted: Wed Aug 10, 2011 10:14 pm |
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Joined: Fri Feb 05, 2010 10:35 pm Posts: 71
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Put new light switch in for evil bathroom. Also Paul, Steven, and I installed new lights so the creepy bathroom, well it got more creepy. Sorry tried to do good and didn't fore see the consequences.
_________________ "insert something witty here"
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paulsobczak
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Post subject: Re: Hack Factory Facility Updates and Questions Posted: Thu Aug 11, 2011 10:44 pm |
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Joined: Sun Jan 11, 2009 6:35 pm Posts: 861
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I am going to work on those toilets, I am not completely sure what is in there, that should be interesting, but hopefully it will get rid of the urine stench in there.
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paulsobczak
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Post subject: Re: Hack Factory Facility Updates and Questions Posted: Fri Aug 12, 2011 10:43 pm |
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Joined: Sun Jan 11, 2009 6:35 pm Posts: 861
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I worked a bit on the bathrooms today, They were pretty bad, and aren't that much better but I made a bit of progress. There is some drain cleaner in the drain in the back and in the toilet farthest from the stalls.
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Orkraider
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Post subject: Re: Hack Factory Facility Updates and Questions Posted: Mon Aug 15, 2011 8:07 am |
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Joined: Fri Mar 19, 2010 11:14 am Posts: 645 Location: downtown Saint Paul
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I came in for a bit on Sunday.
I dismantled the old floating arm trebuchet and stuck it in the burn barrel.
I also removed the cover for the grill from the bottom inside of the burn barrel.
Not sure how it got in there, it was mildly damaged, but still functional.
I also moved the dumpster back to it's normal spot, and attempted to tidy up the "party area" outside a little.
I salvaged some parts of my old floating arm trebuchet, and have them labeled in the "large projects area" (I hope) in Wood. I'll be in as soon as possible to put it in a better spot.
I've also started organizing "riley's big pile of crap" by my (cough cough) "workbench", and will be coming up with a storage solution for the bowmaking station I want to set up.
It's still messy and in the way, but I have a plan, honest.
Riley
_________________ Riley Harrison facebook.com/rileyharrison
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Happyk
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Post subject: Re: Hack Factory Facility Updates and Questions Posted: Tue Aug 16, 2011 11:45 pm |
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Joined: Fri Feb 05, 2010 10:35 pm Posts: 71
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Made a cross over cable so the switch in the middle of the class room now works. Added a wifi router to the shop office. 0.181 and on channel 8?? Made a makerbot station. Formated and installed repg on spare computer that now sits under makerbot User: tcmakerbot pass is the same.
Edit: Also plugged in the spare printer in the class room. Network printing works 0.180. Windows 7 users will need to run update to get it running.
_________________ "insert something witty here"
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wammie
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Post subject: Re: Hack Factory Facility Updates and Questions Posted: Wed Aug 17, 2011 1:27 pm |
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Joined: Sat Mar 14, 2009 4:14 pm Posts: 1439 Location: Minneapolis, Minnesota
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Odegard
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Post subject: Hack Factory Facility Updates and Questions Posted: Wed Aug 17, 2011 1:53 pm |
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Joined: Thu May 12, 2011 3:46 pm Posts: 120 Location: South Minneapolis
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What software can drive the plotter? If I bring a vector PDF on a USB jump drive, we can easily print that? Is it CMYK or RGB?
--- - Sent from my iPod touch using Tapatalk
_________________ Christopher Odegard
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wammie
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Post subject: Re: Hack Factory Facility Updates and Questions Posted: Wed Aug 17, 2011 4:00 pm |
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Joined: Sat Mar 14, 2009 4:14 pm Posts: 1439 Location: Minneapolis, Minnesota
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Booka
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Post subject: Re: Hack Factory Facility Updates and Questions Posted: Thu Aug 18, 2011 10:01 pm |
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Joined: Mon Jun 22, 2009 1:41 pm Posts: 533 Location: Northwest Burbs
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Wammie, what was the ink cartridge number, or if you can tell me for certain it was a Design Jet 600?
I will check to see if we have any ink cartridges in the recycle bin.
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