*** Quarterly Clean Up Day, Saturday August 13th, 10 a.m. to 6 p.m. ***
We will be having our quarterly clean up day from 10-6 Saturday, August 13! Please come and help get our shop cleaned up. Please bring clothes you don't mind getting dirty and possibly work gloves if you just had your nails done. The shop will probably be dusty so anyone with dust sensitivity make sure you have a face mask or respirator.
Tasks that will need to get done include bathroom clean up, floors, shop organization and special projects. John Scherer will be the man in charge!
If you have materials, projects, trash, trebuchets, or anything else that's not labeled or marked in some obvious fashion, please clame it before Saturday, or tell John Scherer.*** Oh my God, It Burns! ***
As part of the celebration after a successful clean up day, we're going to be having our first ever "Burn Down the Floating Arm Trebuchet.” Riley has graciously donated a trebuchet for this project.
Highly trained trebuchet burning experts will be on hand to guide you as we gently dismantle, and then joyfully destroy with fire, the eight foot tall monstrosity that is the Floating Arm Trebuchet.
Demonstrations of the new and improved mini Floating Arm Trebuchet Mark II will also be happening. Feel free to bring golf balls, super bouncy balls, large gum balls, jawbreakers, hacky sacks, or anything else you think would be nice to see hurling through the sky.*** Creation of Departments and Department Heads at the Space! ***
While we were at Detroit Maker Faire, we spent a lot of time at I3 Detroit. They have an awesome space, and we're shamelessly stealing all their good ideas.
At Wednesday’s board meeting, we decided to divide the space into three departments, consisting of: 1. Metalworking, Welding, and Machinery; 2. Wood Shop; and 3. Electronics, Art, and Common areas.
Each department will have a department head. This person will be responsible for maintaining that area and keeping it excellent.
At the September board meeting, we're going to be establishing our first crew of department heads. Between now and then, if you're interested in a position as a department head, or now of someone you think would be, please notify the board to begin the application process.
As we're having a lot of big stuff going on before then, we're establishing some interim department heads to get the ball rolling, and work out some of the kinks. This is going to be a big help on Cleaning Day tomorrow. Come watch the fun! Better yet, come and particpate!*** First Annual TC MAKERS Garage Sale at the Hack Factory Saturday, September 17th***
Hey, got any stuff that you’d like to put in a garage sale, but dont want to bother with actually having a garage sale?
Well, your in luck! We will take care of that for you!
We need to raise some funds for a couple of infrastructure projects that benefit all the members. How’s this sound?
- shop-wide dust collection
- refurbished bathrooms and member locker space
- air-conditioning more of the shop
- air power for the entire space
Now that we have your attention. we need all that stuff sitting in your garage and basement that you could donate to a fundraiser garage sale for the Hack Factory “Make the Hack Factory Nicer For All” Fund.
-Sale date: September 17-18
-Setup and pack in: September 14
The plan is to clean out/up the Hack Factory the previous weekend and identify items we no longer want. Those items will either be thrown out or designated as garage sale items.
Bring your stuff to the hack factory with prices/name attached. The plan is to advertise the garage sale as a geek/maker centric sale. *** Seward Neighborhood Group's Kings Fair Saturday, September 17 ***
TC Maker has been invited to participate in Seward Neighborhood Group's (SNG's) Kings Fair, at Matthews Park in the Seward neighborhood, on September 17, from noon to 5 PM. The theme this year is "Moving Forward into the Next 50 Years"; last year was the 50th Anniversary of the Seward neighborhood's founding.
We're going to be participating in this. We're still working on the details, so watch this space for updates. In the meantime, if you have any ideas, or would like to volunteer, please email us at: [email protected] *** Mediation Committee ***
We're going to be establishing a Mediation Committee to resolve issues where someone might not have been so excellent to someone else. We're looking at having a pool of 5 members (not board members) serving in the capacity, and any time something comes up, 3 people out of that pool will be tasked to work on it. If you'd like to participate, or know someone you think would be a good fit for this role, please email us at: [email protected] *** Securing the Gate in an Uncertain World ***
Starting now, and going forward, we need to keep the gate locked at all times, with a couple exceptions. If you need to move materials around, and the gate is an obstacle, open the gate to complete your task and then lock it when you're done. If it's a Wednesday night open house, and there's a boat load of people outside by the gate, go ahead and have it open, but when it starts to get quiet, lock it up. Our new front door is an awesome ingress and egress, so let's start using it to its full potential.*** Membership Dues: We Need Them! ***
Dues are the fuel that makes our space run. This month, 28% of our members were/are late on their dues. This is a mission critical issue. We need to seperate you from your hard-earned cash to pay for all this TC Maker goodness. Let's all work to make this happen.*** Swap-O-Rama Rama Sunday, September 11th, 11:00 a.m. - 7:00 p.m. ***
When: Sunday, Sep 11, 2011 11:00 a.m. - 7:00 p.m.
Where: Hack Factory Map
Clean out your closets! SWAP-O-RAMA-RAMA is here!http://www.swaporamarama.org. Admission is $5 and any sized bag of your clean unwanted clothing, or $10 without donation
"There is no beauty in the finest cloth if it makes hunger and unhappiness." Gandhi.
Join in the communal process of reuse and celebrate our collective creativity! You are invited to Swap-O-Rama-Rama, a giant clothing swap and series of do-it-yourself workshops in which a community explores reuse and creativity through the recycling of used clothing.
It's easy to make the move from consumer to creator - and it's fun. At this Swap-O-Rama-Rama you'll find a host of talent brought together to teach you how to transform your new/used duds into works of your own. Together they bring you: DIY Stations where you can learn many wonderful ways to create out of textile reuse, sewing stations where local designers will teach you fresh clothing mod tricks, on site silk Screeners & stencilers with a host of original designs, and extraordinary local designers who'll show off their work in the Swap-O-Rama-Rama reuse fashion show.
Of course the core of the swap is the gigantic piles of free clothing (several thousand pounds!) sorted into categories: pants, shirts, skirts, sweaters etc. These piles are the collective total of each guest’s contribution of any size bag of unwanted clothes so clean out those closets and let go of what's no longer inspiring. Take home as much clothing as you can carry. Remainders go to a local charity.
Wondering what to bring?
-Clothes you bought and never wore
-Small stuff you bought while thinking "I'll fit in to this one day"
-Tragic shopping mistakes
-Well worn and loved items that have exceeded their stay in the closet
-Unloved gifts that you held on to out of obligation.
Bring: Clothes in season: jackets, wallets, hats, pants,shirts, skirts, shoes, gloves, belts, accessories, jewelry, sunglasses, bags, costumes, lingere, pjs etc.
Only clothes please!
********Do Not Bring: books, bikes, vases, lamps etc… If you cant wear it, dont bring it!*********
Quantity is not important. Come with a little or a lot, whatever you got. Swap-O-Rama-Rama is for boys, girls, men, women.
When You Wanna Know More. . .
Have a look at previous Swap-O-Rama-Rama's:http://swaporamarama.org/archive.htm Swap-O-Rama-Rama is a Creative Commons Project: http://creativecommons.org/licenses/by-nc-nd/3.0/
Treehugger Pod Cast: http://www.treehugger.com/files/2006/03 ... rtvt_1.php
Swap-O-Rama-Rama is proud to be sponsored by Singer and Yuduhttp://www.singerco.com http://whatdoyudu.com
"Swap-O-Rama-Rama by Wendy Tremayne, is an international network protected under a Creative Commons License."
If you have more questions, comments, or want to volunteer to help, contact: [email protected]
See you there… and please… PASS IT ON! *** Clothesline Races - Saturday, September 17 ***
After the Garage Sale, It's Time for Clothesline Races!
You will build a racer, attach it to the cable in the shop, and have it race to the finish and back to the start on its own power.
Fabulous prizes will be awarded in various categories. More details on prizes in the reminder post closer to the event!
Guests are more than welcome to come see machines fail in humorous ways. Prizes will be based in part on the number of racers.
You need not be a member to participate.
We will provide the approximately 100' long piece of 1/8" steel cable and it will be suspended as close to level as we can manage, with as little slack as we can manage. At either end of this cable will be a disk approximately 4" in diameter that you can bonk your vehicle into. Each racer must travel from the start disk to the end disk, touch that disk, and return to the start disk to be eligible for most (but not all) of the prize categories. Each vehicle will race against the clock, with the fastest overall taking home the grand prize.
The entry fee is $10 per vehicle; build and enter as many racers as you'd like. Judging and timing will be by TC Maker members not competing in the event. Each racer may only win one category.
Racers’ Restrictions, Each Vehicle:
-Must weigh less than 3 pounds, fully fueled
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-Must be able to fit within a 12" cube and can not extend beyond those dimensions at any point during its race
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-Must begin the race in contact with the start/end stop
-Must contact the far stop and return to the start/end stop
-Must be fully autonomous after the "go" signal is issued (although any trigger mechanism is allowed for "go" switches: buttons, verbal commands etc.)
-Must be able to be quickly placed on the wire without requiring the end of the wire be passed through anything (the wire will be fixed at the start of the day for the whole day)
-May not damage or adulterate the wire or stops in any way (no residue, soot, char, rubber, goop, or anything else left behind, no cutting or abrading, or smashing into so hard as to break, and yes, we expect things to bonk into the stops pretty hard)
-Must finish the race with all parts (except fuel) it started still within the proverbial 12" cube volume
-Must be safe for racers and spectators alike
Any form of propulsion or motive action is allowed, except liquid fueled rocket engines, jet engines, and high pressure air, water, or steam mechanisms. Solid rocket motors are allowed, with the limitations that they be store-bought, not larger than 1/4A rating in size, and be limited to two per racer. Also, your "go" command can not involve outside means of propulsion (e.g., you can't shove it).
Each racer gets up to three starts, with at most two completed runs, the best time being the score. Failure to complete the course after three attempts disqualifies the racer from the time trial. The contestant may, at their discretion, and if judges feel time allows, choose to attempt to complete the course with that racer in order to qualify for the vanity competitions after all other time trials have completed.
Judges may rule that a racer is failing to make headway if a racer has not moved within a period of at least 30 seconds at any point.
Non-race vehicle contact of any kind with the cable, stops or racer after the "go" command is given, will disqualify that start (contact is allowed after race completion, or admission of failure of attempt).
-Fastest, Penultimate Arrival, and Tertiary Speed (only one win per contestant in this category) - or "there and back again"
-Most Absurd - We like silly things!
-Loudest - It'd be nice if the sound involved its propulsion
-Bittiest, Lightest - Physically smallest and lightest racer(s) to complete the course
-Creative Locomotion - Well, huh, we'd have never thought that'd move it
-Most Efficient - Finish time over starting mass
-Epic Failure - Need not complete the course; must be judged to be an honest failure, and not intended to fail entirely